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* The Starstone destroyed in this alternate time?!! GULP :) * Then that Dream Station of Desna's should be a hoot for many players, not all but I think a good share
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* the Knights of Golarian are a nice touch to get the flavor of them in the Space station * Meeting your alter ego in another time line might be trite and done to death for some but the reviews need to be done for the average gamer in many regards, not ye old grizzled vet who wants it ONLT their way, no exceptions, LOL I think my crew will have a blast with this in all honesty. * Going to the plane of Hell for the first time in Starfinder, COOL, (but a bit sparse there) * Reexploring your old/new starship and what popped in there will be quite interesting when the party "cleans house" * Having some of the pirate crew as enemies to kill or befriend is nice to have instead of just lazer blaster fodder, good RP to be had in the spare moment before the action continues * Merging ships is an interesting twist (Double edged sword thing though.)
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* Nice to have the players involved with making their own special ship NPC and pick an addition to their ship, really gives the players a feeling of ownership, compared to other Starfinder AP's * The action is fast and furious with no let up thus starting this "Crisis" with a bang and no slow burn here and that as much needed in my humble opinion!! So it warms up the players for what is about to come, but not 100% needed. So we launch into The drift crisis with this, first I would recommend starting with the one shot scenario Before the Storm, then this AP. Really wish there was a minimal limit one HAS to post in a review, but I digress. But I feel it is getting an unfair star rep from that first poster review (and I would'nt even call that a "review" myself!!) so 5 Stars to counter that regardless. I have not played this module yet but will be doing shortly in under a week.
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Each 64-page volume also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
LOST IN THE STORM LOCATIONS PAIZO SERIES
In addition to the adventure itself, this book includes a player's guide filled with character creation advice and new gear designed just for Drift Crashers players, along with an Adventure Toolbox filled with new rule options and strange alien creatures.Įach bi-monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Drift Crashers is part of the Drift Crisis, an event taking place across the entire Starfinder game line, in which faster-than-light travel breaks down and the galaxy is thrown into chaos. "The Perfect Storm" is a Starfinder adventure for four 1st-level characters, launching the 3-volume Drift Crashers Adventure Path. Will they ever find their way home again? Soon they're literally running from the devil, crashing through parallel universes, coming face to face with strange versions of themselves, and finally reaching an apocalyptic future where everyone they know is dead. Among these starships is the Marata, whose crew find themselves stranded in Hell, their starship now boasting a strange new artifact with the power to travel anywhere in space and time. The Drift Crisis has begun! When the Drift-the dimension that allows starships to travel faster than light-suddenly crashes, all the starships in it are hurled to random locations in the multiverse.